Pages: [1] 2 3 4 5 6 7 8 9 |
1. [Proposal] Add intermediary goals to Sov warfare - in Assembly Hall [original thread]
Delink POS stations from Sov and go with a system closer to faction warfare. Now you can create any number of situations which require supercap fleets to roaming gangs of frigates.
- by Kazzac Elentria - at 2009.08.24 13:18:00
|
2. [Proposal] Demand-based pricing for highsec science and industry jobs - in Assembly Hall [original thread]
Originally by: Atiana Obaani A goon came up with this before anyone else? Holy ****ing moses. Absolutely supporting this most awesome idea. No, it was actually an idea that was born out of the first CSM delegate threads before they p...
- by Kazzac Elentria - at 2009.08.24 13:15:00
|
3. [Issue] DUST 514 Console Exclusivity - in Assembly Hall [original thread]
Originally by: Ephemeron Originally by: Monklon K: What we have been asked by our readers is: why only make the game available for console and not for PC? CCP: Shooter on a console are different as shooters on the PC. We want to...
- by Kazzac Elentria - at 2009.08.21 19:54:00
|
4. [Proposal] Disband the CSM - Dust 514 concerns - in Assembly Hall [original thread]
Reach forward Turn the monitor off Press the power button on your PC Stand up Walk to your front door Open it Step outside Look around Repeat as necessary.. doctors orders
- by Kazzac Elentria - at 2009.08.19 18:43:00
|
5. [Issue] DUST 514 Console Exclusivity - in Assembly Hall [original thread]
I don't have an issue with it. Development time on console is often shorter since much of the work has been done before you. If CCP were wise they would liscence engine software and instead just worry about filling the content. /..hint hint...fr...
- by Kazzac Elentria - at 2009.08.19 13:48:00
|
6. [Proposal] (long) rebalance 0.0 and lowsec ratting - in Assembly Hall [original thread]
Originally by: Mr John22ta Originally by: Ephemeron I had an idea of how to improve 0.0 without raising inflation of flooding the markets with faction gear: Create new Cruiser sized officer spawns that can happen in ANY 0.0 region...
- by Kazzac Elentria - at 2009.08.18 16:42:00
|
7. [Proposal] remove loot from missions - in Assembly Hall [original thread]
Originally by: Blasphemour I am a big time miner so you would say I would support this. However, I run missions as well, lvl2 solo and lvl4 with corp buddies (mostly as a salvager or taking on the smaller ships) and I wouldn't like to lose...
- by Kazzac Elentria - at 2009.08.18 16:41:00
|
8. [issue] T2 BPO's - in Assembly Hall [original thread]
No.. let the topic die already. Inventors actually have an advantage on BPO holders since they can effectively produce more by an exponential amount and also dump stock and switch into a different model at the drop of a hat. Remember, a BPO hold...
- by Kazzac Elentria - at 2009.08.18 16:37:00
|
9. [Proposal] Lack of Battleship Courier in Highsec - in Assembly Hall [original thread]
Originally by: Dierdra Vaal I plan to ask CCP to increase the limit on courier contracts. This should allow rigged ships to be courier'd in freighters. I'm not sure if increasing the SMA on an orca is the best way to solve the 'rigged ship...
- by Kazzac Elentria - at 2009.08.15 18:50:00
|
10. [Proposal] Office Roles (corporation improvement) - in Assembly Hall [original thread]
Anything that lets us get more granular with roles and security for corporation management is a thumbs up from me
- by Kazzac Elentria - at 2009.08.15 18:49:00
|
11. [Proposal] remove loot from missions - in Assembly Hall [original thread]
Originally by: Ekeim Relying on assumptions that are as likely to be false as they are true doesn't really prove anything. I never claimed it to be the bold truth, but you can get a decent enough estimation to see a trend. When less...
- by Kazzac Elentria - at 2009.08.14 14:07:00
|
12. [Proposal] remove loot from missions - in Assembly Hall [original thread]
Originally by: Ekeim Unfortunately without statistics on how many mission runners feed minerals into the market vs the number of miners, the 40% number is meaningless. Ex. If you have 100 mission runners to 1 miner, then I would hardly fi...
- by Kazzac Elentria - at 2009.08.14 12:50:00
|
13. [ISSUE]Insurance softens the blow for ship losses far too much. - in Assembly Hall [original thread]
Originally by: Destination SkillQueue Insurance actually props up prices in game, removing it would in all likely hood crash prices through the floor on many items. But the linkages and economics of the mineral market/insurance faucet ca...
- by Kazzac Elentria - at 2009.08.12 15:29:00
|
14. [Proposal] Hiring of ships crews - in Assembly Hall [original thread]
Originally by: Rillem I agree with the ships crew idea, but limit it to incredibly huge ships such as titans. It would make titans more of a corp ship instead of only one person flying it. Have a navigation slot, gunner slot engineering an...
- by Kazzac Elentria - at 2009.08.12 13:44:00
|
15. [PROPOSAL] Simple inventory management for traders - in Assembly Hall [original thread]
Remote stacking was brought up in an earlier CSM I think and was agreed that it could be a possibility and if the resources to make it happen weren't great we could expect it added to the development pipeline... no set time date was given obviousl...
- by Kazzac Elentria - at 2009.08.12 13:42:00
|
16. [ISSUE]Insurance softens the blow for ship losses far too much. - in Assembly Hall [original thread]
Originally by: Gaven Darklighter I honestly would love an answer to these questions: Why are so many people so adamant about forcing people to loose money all the time? This is after all a game is it not? Why do you want to make it all th...
- by Kazzac Elentria - at 2009.08.12 13:40:00
|
17. [Proposal] Blockade Runners' active tanking bonuses - in Assembly Hall [original thread]
I support a buff for these things, just not quite sure this is the route to go
- by Kazzac Elentria - at 2009.08.11 17:16:00
|
18. [Proposal] Add skill which reduces Jump Clone timer just a little bit. - in Assembly Hall [original thread]
Supported, but no lower than 12-16 hours. Something that at least forces you to wait a day, since people still have to sleep (at least some of you dont anyway) but doesn't prevent you from say making a strategic jump the night before and then bei...
- by Kazzac Elentria - at 2009.08.11 17:11:00
|
19. Put faction items on the market. - in Assembly Hall [original thread]
Supported, everything should be on the market.. period. Contracts should be the home of private/corporate deals and auctions.. nothing more.
- by Kazzac Elentria - at 2009.08.11 14:33:00
|
20. [Proposal] Hiring of ships crews - in Assembly Hall [original thread]
We have enough micro mgt as it is, no thanks
- by Kazzac Elentria - at 2009.08.11 13:33:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |